Plans and Pricing
Compare pricing of libGDX vs Compare with the following detailed pricing plan info. libGDX comes in 2 packages: Foundation, Strength. On the other hand, Compare has not provided information about its pricing.
Screenshot
Take a look at the below screenshots and seamlessly compare the user interface of libGDX and Solar2D for better insights.
Features
Compare between libGDX and Solar2D on their key features and functionalities to pick the right one for your business.
- Single codebase deployment to Windows, macOS, Linux, Android, iOS, and HTML5
- 2D and 3D rendering via OpenGL ES
- Built-in JNI wrapper for Box2D physics
- Streaming audio and sound effects (WAV, MP3, OGG)
- Input abstractions for touch, keyboard, mouse, controller, accelerometer, gyroscope, and compass
- Scene2D UI and stage system for building in-game interfaces
- Community tools like TexturePacker for asset pipelines
- Apache 2.0 open source license with no usage fees
- Completely free and open source under the MIT license
- Lua scripting language for all game logic
- Instant-update Simulator for real-time code and asset preview
- Box2D physics engine and particle engine
- Cross-platform builds: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, and HTML5
- Plugin system for ads, analytics, and media extensions
- No telemetry or forced server calls
- Live builds for testing on real devices over a local network
- Community-maintained successor to the discontinued Corona SDK
Additional Details
| Details | libGDX | Solar2D |
|---|---|---|
| Languages | english | english |
| Country | - | United States |
| API Available | ✖ | ✔ |
| Run On Mobile Browser | ✖ | ✖ |
| Free Plan | ✔ | ✔ |
| Customization | ✔ | ✔ |
| Support | - | - |
| Target Audience | freelancers, startups, smes | freelancers, startups, smes |
| Platforms | windows, macos | windows, macos |
| Subscription Plans | Onetime | Onetime |
| Deployment | on premises | on premises |