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Stencyl

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No-code 2D game creator for publishing to mobile, desktop, and web

  • Deployment Cloud Based, On Premises
  • Starting price Free
  • Free trial Not offered
  • Best for Freelancers, Startups, SMEs

What is Stencyl?

Stencyl is a visual, block-based game creation tool for building 2D games without writing code. Its Behavior Editor lets creators assemble reusable game logic, while the Scene Designer, Tileset Editor, and Actor Editor handle level and asset creation, and Box2D powers physics and collisions. StencylForge provides cloud storage and sharing for projects and assets, and games can be published to iOS, Android, Windows, Mac, Linux, and HTML5.

The free Starter edition publishes only to web/HTML5 with Stencyl branding shown before the game. The paid Indie tier is $99 per year and unlocks desktop publishing (Windows, Mac, Linux) plus Steam access without a watermark, and the Studio tier, at $199 per year, adds iOS and Android publishing, ad network support, mobile leaderboards, in-app purchases, and third-party plugins. No tier takes a royalty cut of game revenue.

Key Features of Stencyl

Stencyl lists 9 documented features, including Visual, block-based programming with no coding required, Behavior Editor for reusable, modular game logic and Scene Designer, Tileset Editor, and Actor Editor for level and asset creation. The list below covers what the product does rather than how it is marketed.

  • Visual, block-based programming with no coding required
  • Behavior Editor for reusable, modular game logic
  • Scene Designer, Tileset Editor, and Actor Editor for level and asset creation
  • Box2D-powered physics and collision system
  • StencylForge for cloud storage and sharing of games and assets
  • Publish to iOS, Android, Windows, Mac, Linux, and HTML5
  • Support for third-party plugins and extensions
  • Built-in ad network (AdMob) and mobile leaderboard/IAP support on paid tiers
  • No royalties taken on published games at any tier

Stencyl Pricing

Stencyl lists 3 plans without published figures. Pricing is quoted on request.

Starter

Free

Web/HTML5 only

Publish to Web/HTML5 with a Stencyl splash screen; can test but not publish to paid platforms

Indie

$99/year

Publish to Web and Desktop (Windows/Mac/Linux), Steam access, no watermark, early access releases, customer forums

Studio

$199/year

Publish to iOS, Android, Web, and Desktop, ad network (AdMob/iAd) support, mobile leaderboards and in-app purchases, third-party plugins

Stencyl Specifications

Stencyl is available on Windows and macOS. It has a free plan.

Software Tagline :
No-code 2D game creator for publishing to mobile, desktop, and web
Deployment :
  • cloud based
  • on premises
Subscription Plan :
yearly
Desktop Platforms :
  • windows
  • macos
Mobile Platforms :
Language Support :
english
Target Audience :
  • freelancers
  • startups
  • smes
Available Support :
Integrations :
AdMob, iAd, Steam, StencylForge cloud storage, third-party plugins
Product Url :
API Available :
No
Free Trial Available :
No
Run On Mobile Browser :
No
Free Plan Available :
Yes
Customization Available :
Yes

Stencyl Videos

Stencyl Screenshots

Alternatives

Other Game Development Software products listed on SocialAtoZ, each with its own pricing and feature detail to compare against Stencyl.

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Stencyl FAQs

Yes, Stencyl uses a visual, block-based Behavior Editor so games can be built without writing or typing code.

No, the free Starter edition only publishes to Web/HTML5; publishing to desktop or mobile requires a paid Indie or Studio license.

Stencyl offers a free Starter tier, an Indie tier at $99 per year for desktop and web publishing, and a Studio tier at $199 per year that adds iOS and Android publishing.

No, none of Stencyl's tiers charge royalties on game profits.

Stencyl uses Box2D for physics and collisions, which can be selectively or fully disabled.