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GameMaker

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2D game engine with drag-and-drop and GML scripting, free to $799.99/year

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  • Deployment On Premises
  • Starting price $99.99
  • Free trial Not offered
  • Best for Freelancers, Startups, SMEs

What is GameMaker?

GameMaker is a 2D-focused game engine from YoYo Games, part of Opera, that combines a drag-and-drop visual workflow called GML Visual with a full scripting language, GML Code, which developers can mix freely within the same project. It includes dedicated Room, Object, Image, and Tileset editors along with a Sequences tool for animation and cutscenes. Games such as Undertale, Hyper Light Drifter, and Chicory: A Colorful Tale were built with it.

GameMaker is free to use forever for non-commercial projects. Commercial release requires a one-time Professional license, while an Enterprise subscription adds console export to PlayStation, Xbox, and Nintendo Switch plus source code access. Supported export targets include Windows, macOS, Ubuntu, HTML5, Android, and iOS, making it a popular choice for indie developers building 2D titles without a steep technical learning curve.

Key Features of GameMaker

GameMaker lists 10 documented features, including GML Visual drag-and-drop scripting, GML Code text-based scripting language and Room, Object, and Image editors. The list below covers what the product does rather than how it is marketed.

  • GML Visual drag-and-drop scripting
  • GML Code text-based scripting language
  • Room, Object, and Image editors
  • Sequences tool for animation and cutscenes
  • Tileset brush system for level design
  • Cross-platform export to desktop, web, and mobile
  • Spine skeletal animation support
  • Built-in 2D physics engine
  • Asset Marketplace for extensions and assets
  • Console export on Enterprise plan

GameMaker Pricing

GameMaker lists one plan, at $99.99.

Professional

$99.99

one time commercial license

Bought once to make money from your game; exporting to console instead needs the Enterprise subscription.

GameMaker Specifications

GameMaker is available on Windows and macOS and has iOS and Android apps. It offers an API and has a free plan.

Deployment
  • On Premises
Billing cycle
Onetime
Desktop
  • Windows
  • macOS
Mobile
  • iOS
  • Android
Languages
  • English
Built for
  • Freelancers
  • Startups
  • SMEs
Support
  • Email
  • Tickets
Integrations
GitHub, GitHub Desktop, Steamworks, marketplace.gamemaker.io
Public API
Yes
Free trial
No
Free plan
Yes
Runs in browser
No
Customisable
Yes
Website
gamemaker.io

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GameMaker FAQs

Yes, GameMaker is free to download and use forever for non-commercial projects, including exports to desktop, web, and mobile.

A one-time Professional license costs $99.99 and is required before releasing a commercial game, with regional pricing applied outside the US.

Console export to PlayStation, Xbox, and Nintendo Switch requires the Enterprise subscription plan and registered developer status with the target platform holder.

No. GameMaker offers GML Visual, a drag-and-drop system, that can be used on its own or mixed with GML Code, its text-based scripting language, as skills grow.

GameMaker supports Windows, macOS, Ubuntu, HTML5, Android, iOS, and consoles on the Enterprise tier.